Method Process
Process(IObservable<Mat>, IObservable<MixerContext>)
Plays each audio buffer in an observable sequence as a one-shot source on every mixer context in a second sequence.
public IObservable<Mat> Process(IObservable<Mat> source, IObservable<MixerContext> mixer)
Parameters
sourceIObservable<Mat>A sequence of Mat objects representing the audio buffers to play.
mixerIObservable<MixerContext>A sequence of MixerContext objects on which to play the audio buffers.
Returns
- IObservable<Mat>
An observable sequence that is identical to the
sourcesequence but where there is an additional side effect of playing each audio buffer as a one-shot source on every mixer context in themixersequence.