Class CVRInput NamespaceValve.VR AssemblyBonsai.VR.dll public class CVRInput Inheritance object CVRInput Inherited Members object.ToString() object.Equals(object) object.Equals(object, object) object.ReferenceEquals(object, object) object.GetHashCode() object.GetType() object.MemberwiseClone() Methods DecompressSkeletalBoneData(IntPtr, uint, EVRSkeletalTransformSpace, VRBoneTransform_t[]) GetActionBindingInfo(ulong, ref InputBindingInfo_t, uint, uint, ref uint) GetActionHandle(string, ref ulong) GetActionOrigins(ulong, ulong, ulong[]) GetActionSetHandle(string, ref ulong) GetAnalogActionData(ulong, ref InputAnalogActionData_t, uint, ulong) GetBoneCount(ulong, ref uint) GetBoneHierarchy(ulong, int[]) GetBoneName(ulong, int, StringBuilder, uint) GetDigitalActionData(ulong, ref InputDigitalActionData_t, uint, ulong) GetInputSourceHandle(string, ref ulong) GetOriginLocalizedName(ulong, StringBuilder, uint, int) GetOriginTrackedDeviceInfo(ulong, ref InputOriginInfo_t, uint) GetPoseActionDataForNextFrame(ulong, ETrackingUniverseOrigin, ref InputPoseActionData_t, uint, ulong) GetPoseActionDataRelativeToNow(ulong, ETrackingUniverseOrigin, float, ref InputPoseActionData_t, uint, ulong) GetSkeletalActionData(ulong, ref InputSkeletalActionData_t, uint) GetSkeletalBoneData(ulong, EVRSkeletalTransformSpace, EVRSkeletalMotionRange, VRBoneTransform_t[]) GetSkeletalBoneDataCompressed(ulong, EVRSkeletalMotionRange, IntPtr, uint, ref uint) GetSkeletalReferenceTransforms(ulong, EVRSkeletalTransformSpace, EVRSkeletalReferencePose, VRBoneTransform_t[]) GetSkeletalSummaryData(ulong, EVRSummaryType, ref VRSkeletalSummaryData_t) GetSkeletalTrackingLevel(ulong, ref EVRSkeletalTrackingLevel) IsUsingLegacyInput() OpenBindingUI(string, ulong, ulong, bool) SetActionManifestPath(string) ShowActionOrigins(ulong, ulong) ShowBindingsForActionSet(VRActiveActionSet_t[], uint, ulong) TriggerHapticVibrationAction(ulong, float, float, float, float, ulong) UpdateActionState(VRActiveActionSet_t[], uint)