Table of Contents

Method GetOverlayTexture

Namespace
Valve.VR
Assembly
Bonsai.VR.dll

GetOverlayTexture(ulong, ref IntPtr, IntPtr, ref uint, ref uint, ref uint, ref ETextureType, ref EColorSpace, ref VRTextureBounds_t)

public EVROverlayError GetOverlayTexture(ulong ulOverlayHandle, ref IntPtr pNativeTextureHandle, IntPtr pNativeTextureRef, ref uint pWidth, ref uint pHeight, ref uint pNativeFormat, ref ETextureType pAPIType, ref EColorSpace pColorSpace, ref VRTextureBounds_t pTextureBounds)

Parameters

ulOverlayHandle ulong
pNativeTextureHandle IntPtr
pNativeTextureRef IntPtr
pWidth uint
pHeight uint
pNativeFormat uint
pAPIType ETextureType
pColorSpace EColorSpace
pTextureBounds VRTextureBounds_t

Returns

EVROverlayError