Table of Contents

Method LoadTextureD3D11_Async

Namespace
Valve.VR
Assembly
Bonsai.VR.dll

LoadTextureD3D11_Async(int, IntPtr, ref IntPtr)

public EVRRenderModelError LoadTextureD3D11_Async(int textureId, IntPtr pD3D11Device, ref IntPtr ppD3D11Texture2D)

Parameters

textureId int
pD3D11Device IntPtr
ppD3D11Texture2D IntPtr

Returns

EVRRenderModelError