Method LoadTextureD3D11_Async
LoadTextureD3D11_Async(int, IntPtr, ref IntPtr)
public EVRRenderModelError LoadTextureD3D11_Async(int textureId, IntPtr pD3D11Device, ref IntPtr ppD3D11Texture2D)
public EVRRenderModelError LoadTextureD3D11_Async(int textureId, IntPtr pD3D11Device, ref IntPtr ppD3D11Texture2D)