Struct D3D12TextureData_t NamespaceValve.VR AssemblyBonsai.VR.dll public struct D3D12TextureData_t Inherited Members ValueType.Equals(object) ValueType.GetHashCode() ValueType.ToString() object.Equals(object, object) object.ReferenceEquals(object, object) object.GetType() Fields m_nNodeMask m_pCommandQueue m_pResource