Struct VRControllerState_t NamespaceValve.VR AssemblyBonsai.VR.dll public struct VRControllerState_t Inherited Members ValueType.Equals(object) ValueType.GetHashCode() ValueType.ToString() object.Equals(object, object) object.ReferenceEquals(object, object) object.GetType() Fields rAxis0 rAxis1 rAxis2 rAxis3 rAxis4 ulButtonPressed ulButtonTouched unPacketNum