Class AudioPlayback
Represents an operator that plays a sequence of buffered samples to the specified audio device.
public class AudioPlayback : Sink<Mat>
- Inheritance
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AudioPlayback
- Inherited Members
Properties
- DeviceName
Gets or sets the name of the audio device used for playback.
- SampleRate
Gets or sets the sample rate, in Hz, used to playback the audio buffers.
- SourceName
Gets or sets the optional name of the source used to playback the audio buffers.
- State
Gets or sets a value specifying the state to which the source should be set when queueing audio buffers.
Methods
- Process(IObservable<Mat>)
Plays an observable sequence of buffered samples to the specified audio device.
- Process(IObservable<Mat>, IObservable<AudioSource>)
Plays an observable sequence of buffered samples to all the specified audio sources.