Class CreateAudioContext
Represents an operator that creates an audio context using the specified device and listener properties.
[TypeConverter(typeof(CreateAudioContext.AudioContextConverter))]
public class CreateAudioContext : Source<AudioContextManager>
- Inheritance
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CreateAudioContext
- Inherited Members
Properties
- DeviceName
Gets or sets the name of the audio device used for playback.
- Direction
Gets or sets the direction vector of the listener, in the world coordinate frame.
- Gain
Gets or sets the amount of amplification applied to the listener. Each multiplication by 2 increases gain by +6dB.
- Position
Gets or sets the location of the listener, in the world coordinate frame.
- Refresh
Gets or sets the refresh frequency, in Hz, used by the audio device. Zero represents the driver default.
- SampleRate
Gets or sets the sample rate, in Hz, used by the audio device. Zero represents the driver default.
- Up
Gets or sets the up vector of the listener, in the world coordinate frame.
- Velocity
Gets or sets the velocity of the listener, in the world coordinate frame.
Methods
- Generate()
Generates an observable sequence that contains the audio context manager object.