Class CreateSource
Represents an operator that creates a spatialized source on the specified audio device.
public class CreateSource : Source<AudioSource>
- Inheritance
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CreateSource
- Inherited Members
Properties
- BufferName
Gets or sets the optional name of a buffer to play when creating the source.
- DeviceName
Gets or sets the name of the audio device used for playback.
- Direction
Gets or sets the direction vector of the audio source.
- Gain
Gets or sets the volume amplification applied to the audio source.
- Looping
Gets or sets a value indicating whether the audio source is looping.
- Pitch
Gets or sets the pitch to be applied to the audio source.
- Position
Gets or sets the current location of the audio source in three-dimensional space.
- Relative
Gets or sets a value indicating whether the audio source uses coordinates relative to the listener.
- State
Gets or sets a value specifying the state to which the source should be set after creation.
- Velocity
Gets or sets the current velocity of the audio source in three-dimensional space.
Methods
- Generate()
Generates an observable sequence that contains the created audio source.