Table of Contents

Class SkipUntil

Namespace
Bonsai.Reactive
Assembly
Bonsai.Core.dll

Represents an operator that returns the elements from the first sequence only after the second sequence emits a notification.

Marble diagram

SkipUntil modifies the source sequence so that all elements are ignored until the second sequence produces a notification. At that time, SkipUntil will start emitting all remaining elements from the source sequence. SkipUntil is often used to create a dynamic start condition for an infinite sequence, e.g. start grabbing frames from a video camera when a key is pressed.

If the source sequence terminates before the second sequence produces a value, SkipUntil will terminate without emitting any elements.

Warning

SubscribeWhen is a similar operator which is often used to control the start of a sequence. Although often both SubscribeWhen and SkipUntil result in a similar sequence, SkipUntil will always immediately subscribe to the source sequence. This means that any initialization side-effects will be evaluated immediately. For hot sequences (e.g. camera) this might be advantageous, since any initialization costs are paid upfront, and new values are immediately ready to be consumed after the trigger. However, for cold sequences (e.g. video) this might lead to loss of data from the start of the sequence. For more about the difference between hot and cold sequences, see the section on temperature.

[Combinator]
public class SkipUntil
Inheritance
SkipUntil
Inherited Members

Methods

Process<TSource, TOther>(IObservable<TSource>, IObservable<TOther>)

Returns the elements from an observable sequence only after the second sequence emits a notification.

public IObservable<TSource> Process<TSource, TOther>(IObservable<TSource> source, IObservable<TOther> other)

Parameters

source IObservable<TSource>

The source sequence to propagate elements for.

other IObservable<TOther>

The observable sequence indicating the time at which to start taking elements from the source sequence.

Returns

IObservable<TSource>

An observable sequence containing the elements of the source sequence emitted after the other sequence emits a notification.

Type Parameters

TSource

The type of the elements in the source sequence.

TOther

The type of the elements in the other sequence.