Class DepthMaskState
- Namespace
- Bonsai.Shaders.Configuration
- Assembly
- Bonsai.Shaders.dll
Represents a configuration object specifying whether the depth buffer is enabled for writing.
public class DepthMaskState : StateConfiguration
- Inheritance
-
DepthMaskState
- Inherited Members
Properties
- Enabled
Gets or sets a value specifying whether the depth buffer is enabled for writing.
Methods
- Execute(ShaderWindow)
Updates the state of the current graphics context.
- ToString()
Returns a string that represents the current object.