Class FloatUniform
- Namespace
- Bonsai.Shaders.Configuration
- Assembly
- Bonsai.Shaders.dll
Represents a configuration object for initializing the value of a shader uniform variable with one floating-point component.
public class FloatUniform : UniformConfiguration
- Inheritance
-
FloatUniform
- Inherited Members
Properties
Value
Gets or sets the value used to initialize the shader uniform.
public float Value { get; set; }
Property Value
Methods
ToString()
Returns a string that represents the current object.
public override string ToString()
Returns
- string
A string that represents the current object.