Class GraphicsModeConfiguration
- Namespace
- Bonsai.Shaders.Configuration
- Assembly
- Bonsai.Shaders.dll
Represents a configuration object for defining the format for all graphics operations in the graphics context.
public class GraphicsModeConfiguration
- Inheritance
-
GraphicsModeConfiguration
- Inherited Members
Properties
- AccumulatorFormat
Gets or sets a value specifying the color format of the accumulator buffer.
- Buffers
Gets or sets the number of render buffers. Typical values include one (single-), two (double-) or three (triple-buffering).
- ColorFormat
Gets or sets a value specifying the color format of the color buffer.
- Depth
Gets or sets the number of bits in the depth buffer.
- Samples
Gets or sets the number of samples to use for full screen anti-aliasing.
- Stencil
Gets or sets the number of bits in the stencil buffer.
- Stereo
Gets or sets a value specifying whether to create a graphics mode with stereo capabilities.
Methods
- CreateGraphicsMode()
Creates a new instance of the GraphicsMode class specifying the format for graphics operations.
- ToString()
Returns a string that represents the current object.