Class ScissorState
- Namespace
- Bonsai.Shaders.Configuration
- Assembly
- Bonsai.Shaders.dll
Represents a configuration object for specifying the active scissor box. Any fragments falling outside the scissor box will be discarded.
public class ScissorState : StateConfiguration
- Inheritance
-
ScissorState
- Inherited Members
Properties
Height
Gets or sets the height of the scissor box, in normalized coordinates.
public float Height { get; set; }
Property Value
Width
Gets or sets the width of the scissor box, in normalized coordinates.
public float Width { get; set; }
Property Value
X
Gets or sets the x-coordinate of the lower left corner of the scissor box, in normalized coordinates.
public float X { get; set; }
Property Value
Y
Gets or sets the y-coordinate of the lower left corner of the scissor box, in normalized coordinates.
public float Y { get; set; }
Property Value
Methods
Execute(ShaderWindow)
Updates the state of the current graphics context.
public override void Execute(ShaderWindow window)
Parameters
window
ShaderWindowThe shader window associated with the current graphics context.
ToString()
Returns a string that represents the current object.
public override string ToString()
Returns
- string
A string that represents the current object.