Table of Contents

Method CreateResource

Namespace
Bonsai.Shaders.Configuration
Assembly
Bonsai.Shaders.dll

CreateResource(ResourceManager)

Creates a new mesh resource using the geometry specified in the OBJ file.

public override Mesh CreateResource(ResourceManager resourceManager)

Parameters

resourceManager ResourceManager

The ResourceManager object onto which this resource will be loaded. The resource manager can be accessed to load additional resource dependencies which may be required to create the new resource.

Returns

Mesh

A new instance of the Mesh class storing the geometry specified in the OBJ file.