Table of Contents

Class CreateAxisAngleRotation

Namespace
Bonsai.Shaders
Assembly
Bonsai.Shaders.dll

Represents an operator that creates a rotation matrix from an axis-angle representation.

public class CreateAxisAngleRotation : Source<Matrix4>
Inheritance
CreateAxisAngleRotation
Inherited Members

Properties

Angle

Gets or sets the angle describing the magnitude of the rotation about the axis.

Axis

Gets or sets a 3D vector specifying the direction of the axis of rotation.

Methods

Generate()

Generates an observable sequence that contains a single rotation matrix created from the specified axis-angle rotation.

Generate<TSource>(IObservable<TSource>)

Generates an observable sequence of matrices representing the specified axis-angle rotation, and where each Matrix4 object is emitted only when an observable sequence emits a notification.