Property Up
Up
Gets or sets a 3D vector specifying the up vector of the camera, in the world coordinate frame. Should not be parallel to the camera direction.
[TypeConverter(typeof(NumericRecordConverter))]
public Vector3 Up { get; set; }
Gets or sets a 3D vector specifying the up vector of the camera, in the world coordinate frame. Should not be parallel to the camera direction.
[TypeConverter(typeof(NumericRecordConverter))]
public Vector3 Up { get; set; }