Class CreateMatrix3
Represents an operator that creates a 3x3 matrix containing 3D rotation and scale.
public class CreateMatrix3 : Source<Matrix3>
- Inheritance
-
CreateMatrix3
- Inherited Members
Properties
Row0
Gets or sets the top row of the matrix.
[TypeConverter(typeof(NumericRecordConverter))]
public Vector3 Row0 { get; set; }
Property Value
Row1
Gets or sets the second row of the matrix.
[TypeConverter(typeof(NumericRecordConverter))]
public Vector3 Row1 { get; set; }
Property Value
Row2
Gets or sets the bottom row of the matrix.
[TypeConverter(typeof(NumericRecordConverter))]
public Vector3 Row2 { get; set; }
Property Value
Methods
Generate()
Generates an observable sequence that contains a single 3x3 matrix with the specified rows.
public override IObservable<Matrix3> Generate()
Returns
- IObservable<Matrix3>
A sequence containing the created Matrix3 object.
Generate<TSource>(IObservable<TSource>)
Generates an observable sequence of 3x3 matrices with the specified rows, and where each Matrix3 object is emitted only when an observable sequence emits a notification.
public IObservable<Matrix3> Generate<TSource>(IObservable<TSource> source)
Parameters
source
IObservable<TSource>The sequence containing the notifications used for emitting new matrices.
Returns
- IObservable<Matrix3>
The sequence of created Matrix3 values.
Type Parameters
TSource
The type of the elements in the
source
sequence.