Table of Contents

Class CreateVector4

Namespace
Bonsai.Shaders
Assembly
Bonsai.Shaders.dll

Represents an operator that creates a 4D vector element.

public class CreateVector4 : Source<Vector4>
Inheritance
CreateVector4
Inherited Members

Properties

W

Gets or sets the w-component of the vector.

X

Gets or sets the x-component of the vector.

Y

Gets or sets the y-component of the vector.

Z

Gets or sets the z-component of the vector.

Methods

Generate()

Generates an observable sequence that returns a 4D vector element.

Generate<TSource>(IObservable<TSource>)

Generates an observable sequence of 4D vectors, where each Vector4 object is emitted only when an observable sequence emits a notification.