Table of Contents

Class DispatchCompute

Namespace
Bonsai.Shaders
Assembly
Bonsai.Shaders.dll

Represents an operator that launches one or more compute shader work groups for each notification in the sequence.

public class DispatchCompute : Sink
Inheritance
DispatchCompute
Inherited Members

Properties

ShaderName

Gets or sets the name of the compute shader program.

[TypeConverter(typeof(ComputeProgramNameConverter))]
public string ShaderName { get; set; }

Property Value

string

WorkGroups

Gets or sets a value specifying the number of workgroups to be launched when dispatching the compute shader.

public DispatchParameters WorkGroups { get; set; }

Property Value

DispatchParameters

Methods

Process<TSource>(IObservable<TSource>)

Launches one or more compute shader work groups whenever the source sequence emits a notification.

public override IObservable<TSource> Process<TSource>(IObservable<TSource> source)

Parameters

source IObservable<TSource>

The sequence containing the notifications used to launch the compute shader work groups.

Returns

IObservable<TSource>

An observable sequence that is identical to the source sequence but where there is an additional side effect of launching one or more compute shader workgroups whenever the sequence emits a notification.

Type Parameters

TSource

The type of the elements in the source sequence.