Class DrawArrays
Represents an operator that renders primitives using each of the array data in the sequence.
public class DrawArrays : Sink<Mat>
- Inheritance
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DrawArrays
- Inherited Members
Properties
- DrawMode
Gets or sets a value specifying the kind of primitives to render with the vertex array data.
- ShaderName
Gets or sets the name of the material shader program.
- Usage
Gets or sets a value specifying the expected usage pattern of the vertex buffer.
- VertexAttributes
Gets the collection of vertex attributes specifying how to interpret the vertex array data.
Methods
- Process(IObservable<Mat>)
Renders primitives using each of the matrix data in an observable sequence.
- Process<TVertex>(IObservable<TVertex[]>)
Renders primitives using each of the array data in an observable sequence.