Table of Contents

Method Process

Namespace
Bonsai.Shaders
Assembly
Bonsai.Shaders.dll

Process<TSource>(IObservable<TSource>)

Draws the aggregate mesh geometry whenever an observable sequence emits a notification.

public override IObservable<TSource> Process<TSource>(IObservable<TSource> source)

Parameters

source IObservable<TSource>

The sequence containing the notifications used to start drawing the aggregate mesh geometry.

Returns

IObservable<TSource>

An observable sequence that is identical to the source sequence but where there is an additional side effect of drawing the aggregate mesh geometry whenever the sequence emits a notification.

Type Parameters

TSource

The type of the elements in the source sequence.