Class FrameEvent
Represents an update or render frame event raised by the shader window.
public class FrameEvent : EventPattern<INativeWindow, FrameEventArgs>, IEquatable<EventPattern<INativeWindow, FrameEventArgs>>, IEventPattern<INativeWindow, FrameEventArgs>
- Inheritance
-
FrameEvent
- Implements
- Inherited Members
Properties
TimeStep
Gets the amount of time elapsed since the last update.
public TimeStep TimeStep { get; }