Class FrameEvent
Represents an update or render frame event raised by the shader window.
public class FrameEvent : EventPattern<INativeWindow, FrameEventArgs>, IEquatable<EventPattern<INativeWindow, FrameEventArgs>>, IEventPattern<INativeWindow, FrameEventArgs>
- Inheritance
-
EventPattern<INativeWindow, FrameEventArgs>FrameEvent
- Implements
-
IEventPattern<INativeWindow, FrameEventArgs>
- Inherited Members
-
EventPattern<INativeWindow, FrameEventArgs>.Equals(EventPattern<INativeWindow, FrameEventArgs>)EventPattern<INativeWindow, FrameEventArgs>.GetHashCode()EventPattern<INativeWindow, FrameEventArgs>.SenderEventPattern<INativeWindow, FrameEventArgs>.EventArgs
Properties
- TimeStep
Gets the amount of time elapsed since the last update.