Class GamePad
Represents an operator that generates a sequence with the current state of the specified gamepad device.
public class GamePad : Source<GamePadState>
- Inheritance
-
GamePad
- Inherited Members
Properties
- Index
Gets or sets the index of the gamepad device.
Methods
- Generate()
Generates an observable sequence where each element represents the current state of the specified gamepad device.
- Generate<TSource>(IObservable<TSource>)
Generates an observable sequence where each element represents the current state of the specified gamepad device, at the time the
source
sequence emits a notification.