Table of Contents

Class MouseCursor

Namespace
Bonsai.Shaders.Input
Assembly
Bonsai.Shaders.dll

Represents an operator that generates a sequence with the current state of the mouse cursor. The position is defined in absolute desktop points, with the origin placed at the top-left corner of the display.

public class MouseCursor : Source<MouseState>
Inheritance
MouseCursor
Inherited Members

Methods

Generate()

Generates an observable sequence where each element represents the current state of the mouse cursor.

public override IObservable<MouseState> Generate()

Returns

IObservable<MouseState>

A sequence of MouseState values representing the current state of the mouse cursor.

Generate<TSource>(IObservable<TSource>)

Generates an observable sequence where each element represents the current state of the mouse cursor, at the time the source sequence emits a notification.

public IObservable<MouseState> Generate<TSource>(IObservable<TSource> source)

Parameters

source IObservable<TSource>

The sequence containing the notifications indicating when to check for the current state of the mouse cursor.

Returns

IObservable<MouseState>

A sequence of MouseState values representing the current state of the mouse cursor, at the time the source sequence emits a notification.

Type Parameters

TSource

The type of the elements in the source sequence.