Class MouseMove
Represents an operator that generates a sequence of events produced whenever the mouse is moved over the shader window.
public class MouseMove : Source<EventPattern<INativeWindow, MouseMoveEventArgs>>
- Inheritance
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MouseMove
- Inherited Members
Methods
Generate()
Generates an observable sequence that produces a value whenever the mouse is moved over the shader window.
public override IObservable<EventPattern<INativeWindow, MouseMoveEventArgs>> Generate()
Returns
- IObservable<EventPattern<INativeWindow, MouseMoveEventArgs>>
A sequence of events produced whenever the mouse is moved over the shader window.