Class MouseUp
Represents an operator that generates a sequence of events produced whenever a mouse button is released over the shader window.
public class MouseUp : Source<EventPattern<INativeWindow, MouseButtonEventArgs>>
- Inheritance
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MouseUp
- Inherited Members
Properties
- Button
Gets or sets a value specifying an optional mouse button to use as a filter.
Methods
- Generate()
Generates an observable sequence that produces a value whenever a mouse button is released over the shader window.