Table of Contents

Method Generate

Namespace
Bonsai.Shaders
Assembly
Bonsai.Shaders.dll

Generate()

Generates an observable sequence that returns a texture buffer loaded from the specified image file.

public override IObservable<Texture> Generate()

Returns

IObservable<Texture>

A sequence containing a single instance of the Texture class representing the data loaded from the specified image file.

Generate<TSource>(IObservable<TSource>)

Returns a texture buffer loaded from the specified image file whenever an observable sequence emits a notification.

public IObservable<Texture> Generate<TSource>(IObservable<TSource> source)

Parameters

source IObservable<TSource>

The sequence containing the notifications used to start loading a new texture buffer from the specified image file.

Returns

IObservable<Texture>

The sequence of Texture objects loaded from the specified image file whenever the source sequence emits a notification.

Type Parameters

TSource

The type of the elements in the source sequence.