Class LoadImageSequence
Represents an operator that loads an image texture sequence from the specified movie file or image sequence pattern.
public class LoadImageSequence : Source<Texture>
- Inheritance
-
LoadImageSequence
- Inherited Members
Properties
- FileName
Gets or sets the path to a movie file or image sequence search pattern.
- FlipMode
Gets or sets a value specifying the flip mode applied to individual frames.
- FrameCount
Gets or sets the maximum number of frames to include in the image sequence.
- Height
Gets or sets the height of the texture. If no value is specified, the texture buffer will not be initialized.
- InternalFormat
Gets or sets a value specifying the internal pixel format of the texture.
- MagFilter
Gets or sets a value specifying the texture magnification filter.
- MinFilter
Gets or sets a value specifying the texture minification filter.
- StartPosition
Gets or sets the offset, in frames, at which the image sequence should start.
- Width
Gets or sets the width of the texture. If no value is specified, the texture buffer will not be initialized.
- WrapS
Gets or sets a value specifying wrapping parameters for the column coordinates of the texture sampler.
- WrapT
Gets or sets a value specifying wrapping parameters for the row coordinates of the texture sampler.
Methods
- Generate()
Generates an observable sequence that returns an image texture sequence initialized from the specified movie file or image sequence pattern.
- Generate<TSource>(IObservable<TSource>)
Returns an image texture sequence initialized from the specified movie file or image sequence pattern whenever an observable sequence emits a notification.