Class LoadImageSequence
Represents an operator that loads an image texture sequence from the specified movie file or image sequence pattern.
public class LoadImageSequence : Source<Texture>- Inheritance
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      LoadImageSequence
- Inherited Members
Properties
- FileName
- Gets or sets the path to a movie file or image sequence search pattern. 
- FlipMode
- Gets or sets a value specifying the flip mode applied to individual frames. 
- FrameCount
- Gets or sets the maximum number of frames to include in the image sequence. 
- Height
- Gets or sets the height of the texture. If no value is specified, the texture buffer will not be initialized. 
- InternalFormat
- Gets or sets a value specifying the internal pixel format of the texture. 
- MagFilter
- Gets or sets a value specifying the texture magnification filter. 
- MinFilter
- Gets or sets a value specifying the texture minification filter. 
- StartPosition
- Gets or sets the offset, in frames, at which the image sequence should start. 
- Width
- Gets or sets the width of the texture. If no value is specified, the texture buffer will not be initialized. 
- WrapS
- Gets or sets a value specifying wrapping parameters for the column coordinates of the texture sampler. 
- WrapT
- Gets or sets a value specifying wrapping parameters for the row coordinates of the texture sampler. 
Methods
- Generate()
- Generates an observable sequence that returns an image texture sequence initialized from the specified movie file or image sequence pattern. 
- Generate<TSource>(IObservable<TSource>)
- Returns an image texture sequence initialized from the specified movie file or image sequence pattern whenever an observable sequence emits a notification.