Class PlayTextureSequence
Represents an operator that starts playing the frame sequence of a video texture or texture array.
public class PlayTextureSequence : Combinator<ElementIndex<Texture>>
- Inheritance
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PlayTextureSequence
- Inherited Members
Properties
- Loop
Gets or sets a value indicating whether the video should loop when the end of the file is reached.
- PlaybackRate
Gets or sets the rate at which to playback the sequence. A value of zero means the native frame rate will be used.
- TextureName
Gets or sets the name of the texture sequence.
Methods
- Process()
Generates an observable sequence that starts playing the frames of a video texture or texture array in order.
- Process(IObservable<Texture>)
Starts playing the frames of the video texture or texture array in an observable sequence.
- Process<TSource>(IObservable<TSource>)
Starts playing the frames of a video texture or texture array in order whenever an observable sequence emits a notification.