Table of Contents

Property RegionOfInterest

Namespace
Bonsai.Shaders
Assembly
Bonsai.Shaders.dll

RegionOfInterest

Gets or sets the pixel region of interest to read from the framebuffer, in upper left coordinates. If no region is specified, the entire framebuffer is read.

[TypeConverter(typeof(NumericRecordConverter))]
public Rect? RegionOfInterest { get; set; }

Property Value

Rect?