Table of Contents

Method Process

Namespace
Bonsai.Shaders
Assembly
Bonsai.Shaders.dll

Process<TSource>(IObservable<TSource>)

Renders all currently stored draw commands to a cubemap render target whenever an observable sequence emits a notification.

public override IObservable<TSource> Process<TSource>(IObservable<TSource> source)

Parameters

source IObservable<TSource>

The sequence of notifications used to start rendering to the cubemap target.

Returns

IObservable<TSource>

An observable sequence that is identical to the source sequence but where there is an additional side effect of rendering the specified cubemap target whenever the sequence emits a notification.

Type Parameters

TSource

The type of the elements in the source sequence.