Method Process
Process<TSource>(IObservable<TSource>)
Renders all currently stored draw commands to a texture whenever an observable sequence emits a notification.
public override IObservable<Texture> Process<TSource>(IObservable<TSource> source)
Parameters
source
IObservable<TSource>The sequence of notifications used to start the render to texture.
Returns
- IObservable<Texture>
A sequence returning the Texture object representing the render target, whenever the render to texture operation completes.
Type Parameters
TSource
The type of the elements in the
source
sequence.