Class SceneNode
Represents a node in the scene graph containing a transform and a set of mesh geometries to render.
public class SceneNode
- Inheritance
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SceneNode
- Inherited Members
Properties
Children
Gets the collection of children of this scene node.
public IEnumerable<SceneNode> Children { get; }
Property Value
Name
Gets the name of the scene node.
public string Name { get; }
Property Value
Transform
Gets or sets the transform matrix specifying the rotation, scale, and position of the scene node.
public Matrix4 Transform { get; set; }
Property Value
Methods
FindNode(string)
Searches the hierarchy for a scene node with the specified name.
public SceneNode FindNode(string name)
Parameters
name
stringThe name of the scene node to find.