Method Generate
Generate()
Gets the transform matrix of the specified scene node and surfaces it through an observable sequence.
public override IObservable<Matrix4> Generate()
Returns
- IObservable<Matrix4>
A sequence containing the Matrix4 object representing the transform of the specified scene node.
Generate<TSource>(IObservable<TSource>)
Gets the transform matrix of the specified scene node whenever an observable sequence emits a notification.
public IObservable<Matrix4> Generate<TSource>(IObservable<TSource> source)
Parameters
source
IObservable<TSource>The sequence of notifications used to extract the node transform.
Returns
- IObservable<Matrix4>
A sequence of Matrix4 objects representing the transform of the specified scene node.
Type Parameters
TSource
The type of the elements in the
source
sequence.