Class UpdateTransform
Represents an operator that updates the transform matrix of the specified scene node.
public class UpdateTransform : Sink<Matrix4>
- Inheritance
-
UpdateTransform
- Inherited Members
Properties
- NodeName
Gets or sets the name of the scene node to update. If no name is specified, the root node will be updated.
- SceneName
Gets or sets the name of the scene to update.
Methods
- Process(IObservable<Matrix4>)
Updates the transform matrix of the specified scene node using each of the matrix values in an observable sequence.