Table of Contents

Method Process

Namespace
Bonsai.Shaders
Assembly
Bonsai.Shaders.dll

Process(IObservable<IplImage>)

Writes each image in an observable sequence to a texture object.

public override IObservable<Texture> Process(IObservable<IplImage> source)

Parameters

source IObservable<IplImage>

The sequence of images to write into the texture.

Returns

IObservable<Texture>

An observable sequence returning the Texture object on which each image is stored, whenever the source sequence emits a new image.