Table of Contents

Field ElapsedRealTime

Namespace
Bonsai.Shaders
Assembly
Bonsai.Shaders.dll

The amount of elapsed time since the last update, in seconds, following the host computer clock.

public double ElapsedRealTime

Returns

double
The amount of elapsed time since the last update, in seconds, following the host computer clock.

Remarks

This field can be used to measure the real-time jitter of the update and render loops, or in variable-step state updates.