Class Timer
Represents an operator that generates an observable sequence that periodically produces a value after the specified initial relative due time has elapsed, using the render loop timing.
public class Timer : Source<long>
- Inheritance
-
Timer
- Inherited Members
Properties
DueTime
Gets or sets the relative time at which to produce the first value. If this value is less than or equal to zero, the timer will fire as soon as possible.
public TimeSpan DueTime { get; set; }
Property Value
Period
Gets or sets the period to produce subsequent values. If this value is undefined or equal to zero the timer will only fire once.
public TimeSpan? Period { get; set; }
Property Value
Methods
Generate()
Generates an observable sequence that periodically produces a value after the specified initial relative due time has elapsed, using the render loop timing.
public override IObservable<long> Generate()
Returns
- IObservable<long>
An observable sequence of integer values counting how many times the timer has fired.
Generate(IObservable<FrameEvent>)
Generates an observable sequence that periodically produces a value after the specified initial relative due time has elapsed, using the timing from the specified sequence of frame events.
public IObservable<long> Generate(IObservable<FrameEvent> source)
Parameters
source
IObservable<FrameEvent>The sequence of frame events controlling the timing of the timer.
Returns
- IObservable<long>
An observable sequence of integer values counting how many times the timer has fired.
Generate(IObservable<TimeStep>)
Generates an observable sequence that periodically produces a value after the specified initial relative due time has elapsed, using the timing from the specified sequence of time steps.
public IObservable<long> Generate(IObservable<TimeStep> source)
Parameters
source
IObservable<TimeStep>The sequence of time steps controlling the timing of the timer.
Returns
- IObservable<long>
An observable sequence of integer values counting how many times the timer has fired.
Generate(IObservable<double>)
Generates an observable sequence that periodically produces a value after the specified initial relative due time has elapsed, using the timing from the specified sequence of time steps in seconds.
public IObservable<long> Generate(IObservable<double> source)
Parameters
source
IObservable<double>The sequence of time steps, in seconds, controlling the timing of the timer.
Returns
- IObservable<long>
An observable sequence of integer values counting how many times the timer has fired.