Class WindowClosed
Represents an operator that generates a sequence of events produced whenever the shader window is closed.
public class WindowClosed : Source<EventPattern<INativeWindow, EventArgs>>
- Inheritance
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WindowClosed
- Inherited Members
Methods
Generate()
Generates an observable sequence that emits a notification whenever the shader window is closed.
public override IObservable<EventPattern<INativeWindow, EventArgs>> Generate()
Returns
- IObservable<EventPattern<INativeWindow, EventArgs>>
A sequence of event objects produced whenever the shader window is closed.