Table of Contents

Class Camera

Namespace
Bonsai.Shaders
Assembly
Bonsai.Shaders.dll

Represents a point of view from which to render a 3D scene.

public class Camera
Inheritance
Camera
Inherited Members

Constructors

Camera(Matrix4, Matrix4)

Initializes a new instance of the Camera class using the specified view matrix and projection matrix.

Fields

ProjectionMatrix

The projection matrix representing a transformation from eye space coordinates into clip space coordinates.

ViewMatrix

The view matrix representing a transformation from world coordinates into eye space coordinates.