Class Camera
Represents a point of view from which to render a 3D scene.
public class Camera
- Inheritance
-
Camera
- Inherited Members
Constructors
- Camera(Matrix4, Matrix4)
Initializes a new instance of the Camera class using the specified view matrix and projection matrix.
Fields
- ProjectionMatrix
The projection matrix representing a transformation from eye space coordinates into clip space coordinates.
- ViewMatrix
The view matrix representing a transformation from world coordinates into eye space coordinates.