Class Camera
Represents a point of view from which to render a 3D scene.
public class Camera
- Inheritance
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Camera
- Inherited Members
Constructors
Camera(Matrix4, Matrix4)
Initializes a new instance of the Camera class using the specified view matrix and projection matrix.
public Camera(Matrix4 view, Matrix4 projection)
Parameters
view
Matrix4The view matrix representing how to transform world coordinates into eye space coordinates depending on the position and orientation of the camera.
projection
Matrix4The projection matrix representing how to transform eye space coordinates into clip space coordinates.
Fields
ProjectionMatrix
The projection matrix representing a transformation from eye space coordinates into clip space coordinates.
public Matrix4 ProjectionMatrix
Field Value
ViewMatrix
The view matrix representing a transformation from world coordinates into eye space coordinates.
public Matrix4 ViewMatrix