Class ImageSequence
- Namespace
- Bonsai.Shaders.Configuration
- Assembly
- Bonsai.Shaders.dll
Provides configuration and loading functionality for initializing texture sequences from a movie file or image sequence search pattern.
public class ImageSequence : Texture2D, IResourceConfiguration
- Inheritance
-
ImageSequence
- Implements
- Derived
- Inherited Members
Properties
- FileName
Gets or sets the path to a movie file or image sequence search pattern.
- FlipMode
Gets or sets a value specifying the flip mode applied to individual frames.
- FrameCount
Gets or sets the maximum number of frames to include in the image sequence.
- StartPosition
Gets or sets the offset, in frames, at which the image sequence should start.
Methods
- CreateResource(ResourceManager)
Creates a new instance of the Texture class containing all loaded texture resources in the image sequence.
- ToString()
Returns a string that represents the current object.