Table of Contents

Class ImageSequence

Namespace
Bonsai.Shaders.Configuration
Assembly
Bonsai.Shaders.dll

Provides configuration and loading functionality for initializing texture sequences from a movie file or image sequence search pattern.

public class ImageSequence : Texture2D, IResourceConfiguration
Inheritance
ImageSequence
Implements
Derived
Inherited Members

Properties

FileName

Gets or sets the path to a movie file or image sequence search pattern.

FlipMode

Gets or sets a value specifying the flip mode applied to individual frames.

FrameCount

Gets or sets the maximum number of frames to include in the image sequence.

StartPosition

Gets or sets the offset, in frames, at which the image sequence should start.

Methods

CreateResource(ResourceManager)

Creates a new instance of the Texture class containing all loaded texture resources in the image sequence.

ToString()

Returns a string that represents the current object.