Table of Contents

Class Texture2D

Namespace
Bonsai.Shaders.Configuration
Assembly
Bonsai.Shaders.dll

Provides configuration and loading functionality for two-dimensional texture resources.

public class Texture2D : TextureConfiguration, IResourceConfiguration
Inheritance
Texture2D
Implements
Derived
Inherited Members

Properties

Height

Gets or sets the height of the texture. If no value is specified, the texture buffer will not be initialized.

InternalFormat

Gets or sets a value specifying the internal pixel format of the texture.

MagFilter

Gets or sets a value specifying the texture magnification filter.

MinFilter

Gets or sets a value specifying the texture minification filter.

Width

Gets or sets the width of the texture. If no value is specified, the texture buffer will not be initialized.

WrapS

Gets or sets a value specifying wrapping parameters for the column coordinates of the texture sampler.

WrapT

Gets or sets a value specifying wrapping parameters for the row coordinates of the texture sampler.

Methods

CreateResource(ResourceManager)

Creates a new empty two-dimensional texture resource, typically used for uploading dynamic texture data.