Class TexturedModel
- Namespace
- Bonsai.Shaders.Configuration
- Assembly
- Bonsai.Shaders.dll
Provides configuration and loading functionality for textured mesh resources specified as OBJ files.
public class TexturedModel : MeshConfiguration, IResourceConfiguration
- Inheritance
-
TexturedModel
- Implements
- Inherited Members
Properties
- FileName
Gets or sets the name of the model OBJ file.
Methods
- CreateResource(ResourceManager)
Creates a new mesh resource using the geometry specified in the OBJ file.
- ToString()
Returns a string that represents the current object.