Table of Contents

Class TexturedModel

Namespace
Bonsai.Shaders.Configuration
Assembly
Bonsai.Shaders.dll

Provides configuration and loading functionality for textured mesh resources specified as OBJ files.

public class TexturedModel : MeshConfiguration, IResourceConfiguration
Inheritance
TexturedModel
Implements
Inherited Members

Properties

FileName

Gets or sets the name of the model OBJ file.

Methods

CreateResource(ResourceManager)

Creates a new mesh resource using the geometry specified in the OBJ file.

ToString()

Returns a string that represents the current object.