Table of Contents

Class DrawMeshAggregate

Namespace
Bonsai.Shaders
Assembly
Bonsai.Shaders.dll

Represents an operator that aggregates the specified mesh geometry attributes into a single draw command.

public class DrawMeshAggregate : Sink
Inheritance
DrawMeshAggregate
Inherited Members

Properties

MeshNames

Gets the collection of references to pre-declared mesh geometry specifying the set of attributes to aggregate for drawing.

ShaderName

Gets or sets the name of the material shader program used in the drawing operation.

Methods

Process<TSource>(IObservable<TSource>)

Draws the aggregate mesh geometry whenever an observable sequence emits a notification.