Class InstanceAttributeMapping
Represents the format of a per-instance defined input value to a vertex shader.
public class InstanceAttributeMapping : VertexAttributeMapping
- Inheritance
-
InstanceAttributeMapping
- Inherited Members
Properties
Divisor
Gets or sets a value specifying the number of instances that each attribute in the buffer represents during instanced rendering.
public int Divisor { get; set; }
Property Value
Remarks
If divisor is zero, the attribute advances once per vertex. If divisor is non-zero, the attribute advances once per divisor instances of the sets of vertices being rendered.
Methods
ToString()
Returns a string that represents the current object.
public override string ToString()
Returns
- string
A string that represents the current object.