Class SceneTransform
Represents an operator that gets the transform matrix of the specified scene node.
public class SceneTransform : Source<Matrix4>
- Inheritance
-
SceneTransform
- Inherited Members
Properties
- NodeName
Gets or sets the name of the scene node to get the transform from. If no name is specified, the root node will be used.
- SceneName
Gets or sets the name of the scene where the node is located.
Methods
- Generate()
Gets the transform matrix of the specified scene node and surfaces it through an observable sequence.
- Generate<TSource>(IObservable<TSource>)
Gets the transform matrix of the specified scene node whenever an observable sequence emits a notification.