Table of Contents

Class SceneTransform

Namespace
Bonsai.Shaders.Rendering
Assembly
Bonsai.Shaders.Rendering.dll

Represents an operator that gets the transform matrix of the specified scene node.

public class SceneTransform : Source<Matrix4>
Inheritance
SceneTransform
Inherited Members

Properties

NodeName

Gets or sets the name of the scene node to get the transform from. If no name is specified, the root node will be used.

SceneName

Gets or sets the name of the scene where the node is located.

Methods

Generate()

Gets the transform matrix of the specified scene node and surfaces it through an observable sequence.

Generate<TSource>(IObservable<TSource>)

Gets the transform matrix of the specified scene node whenever an observable sequence emits a notification.