Class CreateCubemapCamera
Represents an operator that generates a sequence of perspective camera objects which can be used to render a dynamic cubemap texture.
public class CreateCubemapCamera : Source<Camera>
- Inheritance
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CreateCubemapCamera
- Inherited Members
Properties
- Eye
Gets or sets the eye, or camera position, in the world coordinate frame.
- FarClip
Gets or sets the distance to the far clip plane.
- NearClip
Gets or sets the distance to the near clip plane.
Methods
- Generate()
Generates an observable sequence of perspective camera objects which can be used to render a dynamic cubemap texture.
- Generate<TSource>(IObservable<TSource>)
Generates an observable sequence of perspective camera objects which can be used to render a dynamic cubemap texture, where the set of of Camera objects for each cubemap is emitted only when an observable sequence emits a notification.